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local l = game:GetService("Lighting")
l.ColorShift_Top = Color3.fromRGB(0, 170, 255)
l.ColorShift_Bottom = Color3.fromRGB(0, 170, 255)
local b = Instance.new("BloomEffect")
b.Intensity = 2.5
b.Size = 64
b.Threshold = 0.6
b.Parent = l
local c = Instance.new("ColorCorrectionEffect")
c.Saturation = -0.6
c.TintColor = Color3.fromRGB(210, 210, 220)
c.Brightness = 0.25
c.Parent = l
l.ExposureCompensation = 0.8
l.Ambient = Color3.fromRGB(210, 210, 220)
l.OutdoorAmbient = Color3.fromRGB(230, 230, 240)
n:Notify("drain mode on")